"Producer's Perspective: The MFA Experience" chronicles Troy Johnson's experience in the University of Utah's Entertainment Arts & Engineering: Master Games Studio. As a graduate student in the Producer track, much of his work focuses on game design, project management, and facilitating teamwork across all disciplines.
14 April 2013
Game Dev Demo Reel!
I was finally able to take a few hours to cut together a reel of clips from several of the games I've been developing with my various teams. It's not too flashy, but it should give you an idea of what I've been up to.